Storytron Press Materials
Press Releases
Jacksonville, OR, 23 March 2009—STORYTRON LAUNCHES WITH SEQUEL TO
CRAWFORD'S HIT GAME BALANCE OF POWER (
PDF format,
Word format)
Presentations
13 February 2009—
Chris Crawford on Storytronics (ca. 7 minutes, PowerPoint) (23 MB)
13 February 2009—
Same as above—corporate/organizational training applications only (ca. 6 minutes, PowerPoint) (18 MB)
Chris Crawford's Works
Games
Tanktics (1978)
Wizard (developed in 1980, released in 2005)
Scram (1980)
Energy Czar (1981)
Eastern Front (1941) (1981)
Legionnaire (1982)
Gossip ()
Excalibur (1983)
Balance of Power (1985)
Patton Versus Rommel (1987)
Trust & Betrayal: The Legacy of Siboot (1987)
Balance of Power: The 1990 Edition (1989)
The Global Dilemma: Guns & Butter (1990)
Balance of the Planet (1990)
Patton Strikes Back (1991)
Balance of Power: 21st Century (2009)
Books
De Re Atari (contributor) (1982)
The Art of Computer Game Design (1982)
Balance of Power (Microsoft Press, 1986)
The Art of Interactive Design (No Starch Press, 2002) ISBN 1-886411-84-0
Chris Crawford on Game Design (New Riders Press, 2003) ISBN 0-13-146099-4
Chris Crawford on Interactive Storytelling (New Riders Press, 2004) ISBN 0-321-27890-9
Articles, Speeches, and Essays
Coming Soon!
Articles and Blogger Commentary about Chris and his Works
For reporters, completists, list makers, and Chris fans out there, here is a list of some articles, commentary and blogger discussions of Chris and his works that we found on the web. Reverse chrono order. Not a complete listing. Sorted by year but not by date. If you find an out of date link, have a correction, or know of an article that you think should be included,
let us know. Thanks!
2008
GameSpot—Tom Magrino on Chris at AGDC 2008
2008
8BitRocket—Steve Fulton interview with Chris
2008
ThatVideoGameBlog—Adam Sandberg AGDC Talk Coverage
2008
Seton Hill—Dennis Jerz interview with Chris
2008
PlayThisThing.com—the99th interview with Chris
2008
Bowling Green State University—Game Theory and Writing Interview
2008
Electronic Book Review—Chris’s article on Deikto
2008
Game Career Guide—Justin Lloyd Book Review of Chris Crawford on Game Design
2008
Water Cooler Games—Article on Chris’s Speech, “Nine Breakthroughs”
2006
Dr. Dobbs Journal—Michael Swain interview with Chris
2006
Gamasutra—Chase Murdey interview with Chris
2005
The Escapist Magazine—Max Steele interview with Chris
2005
The Guardian—Aleks Krotoski Interview with Chris
2005
Gaming Career Guide—Brad Kaine Book Review
2005
Intelligent Artifice—Jurie Horneman article on Chris and IS
2004
Sneedle Flipsock—Discussion of Chris’s talk in Melbourne
2004
IGDA—Article on Chris and the Two Cultures issue
2003
GameDev.net—Excerpt of Chris Crawford on Game Design (Ch 21. Balance of Power)
2003
Gamasutra—Simon Carless Interview with Chris
2003
idevgames.com—Ivan Milles Review of Chris Crawford on Game Design
2003
bNet—Electronic Gaming Business journal—Interview with Chris Crawford
2001
MIT—Chris talk on "A History of Thinking”
1997
GameGeekPeeks—Simon Carless Interview with Chris
200?
GrandTextAuto—Andrew Stern review of Chris’s book “On Interactive Storytelling”
Undated
Wikipedia—Entry on Chris
Undated
Armchair Arcade—Mathew Tshirgi article and interview
Undated
Experience Festival—History of the Game Developers’ Conference
Undated
Experience Festival—History of Game Design